Unofficial Final Fantasy XI Guide-chapter006

Unofficial Final Fantasy XI Guide
Le vel Sync Rul es
?? If the player who is the target of the
sync leaves the party then Level Sync is canceled, this is also the case if the party leader decides to select this or if either of those two roles leaves the current zone.
Along with the basics I just listed, here are
the essential rules of Level Sync;
?? Level Sync only stays active in the
zone it is activated in and takes effect immediately (so be careful where other members of the party might be when you activate!)
?? XP/Merits will not be gained if the
sync player is dead as the enemy is defeated, if they are too far from battle, or they have not finished any of the level cap quests related to what level they currently are.
?? All status effects (other than Signet
etc) are canceled as Level Sync is activated to avoid having high level buffs.
?? For Level Sync to take effect the target
for the sync must be at least Lv10.
?? Only the party leader can handle the
Level Sync but any member of the party can be the target of the sync.
Level Syn c Equi pmen t
?? The sync target is denoted by a red
dot after their name in the party list.
The equipment you are wearing as Level
Sync takes effect you will not be stripped of your armor or forced to go buy lower level armor to level alongside your friend.
?? /Anon cannot be used while you are
using Level Sync and a special icon next to your name will appear.
?? Death is treated as if you were the
level you have been put in sync with (I.E you will not lose a couple of thousand XP if you are really a Lv75 job who just died while in sync with a Lv20).
The armor you are wearing will scale
down with you, to the level of the sync target in the party. Certain equipment boosts (such as Haste+ etc) disappear completely.
?? If the target of the sync levels up then
everyone in sync with them will also level up stat wise.

 

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